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Flyff private server fast level
Flyff private server fast level









flyff private server fast level
  1. #FLYFF PRIVATE SERVER FAST LEVEL PATCH#
  2. #FLYFF PRIVATE SERVER FAST LEVEL FULL#

Removing the S4 PK, adding global PK on all servers, making exp loss higher, implementing delevelling and, to cap it all off, removing level difference defence, just made the game into a corporate money-making scheme and dehumanising the whole game idea.Īfter a hard day's levelling, high levels would go chill in the PK arena. Removing this, grouped with the other piss-poor management decisions, made a good number of players quit. Possibly the worst idea though, was removing green weapon drops from monsters.

flyff private server fast level

Fancy crafting a unique weapon? It's only a 1/50 success rate, but hey it's not as if the components needed cost much right? Wrong again. Shining Oricalkums coming in at a minimum of 10mil, jewels costing from between 5-100mil, and weapons costing - because of the crafting idea - over 2mil each. So to have one attempt at making, say, a GK would cost at the bare minimum 15mil. That's not including time taken, and that is with cheap parts. 17mil*50 tries=850mil, sounds like a good deal to me.

flyff private server fast level

#FLYFF PRIVATE SERVER FAST LEVEL PATCH#

There's not much more I can say about V10, as it affected about 0.01% of the community and I wasn't in that selected few.Īdding in Master and Hero quests, was a great idea (I can't lie and say it wasn't) but announcing it as a whole new version? Pre-patch and live patch came up to about 9 files (2 for the actual live patch), which in my eyes is not a new version. V11, was an interesting version with highs and lows. Azria, a place for gpot users, with higher exp, insanely huge spawns, better drop rates (or at least penya bags). With the high influx of penya in peoples pockets, prices start rising. So now the only expensive thing is green weapons. Gala - "Hey AoE'ers! Yeah you! I hope you enjoy the lightly smouldering embers of your bonfire that we just pissed on, because now 1v1 classes are even richer than before.". So now AoE classes can have a whale of a time levelling, whilst 1v1's can level effectively enough, be a lot better at PVP, and be richer.Īnother good point to mention is awakenings. Fancy getting an extra 20 Int Mister Ele? Well now you can, and you can get that on both your suit and your weapon. Shame that about 90% of the time the awakening you get is worse than not having the armour on in the first place. But hey, AoE'ers don't have enough money to buy reversions anyway. 1v1 players do though! Thought we were overpowered enough before? Think again. So I'm a BP, right, and I have this kickass knuckle and this really nice shield. But wait! If i get my shield to have +400mp, my asal becomes like twice the amount it was! But wait, if I sacrifice the 10 defence this shield gives (because shields have almost no effect on defence) and use a green shield with an awakening of +20 Str, I can kill better. Tying neatly into my next point: The Arena. I do love my PVP, especially when an Ele can stand on the outside of the arena and hit me with their 3k's and run out straight after, ooh and BP's can position lag asal me and run out like the lame spastic they are. And don't forget the mages that are 80 levels lower, but can still whip out 1k dmg, which is great when you're already fighting someone. So if you use 2 handed weapons, you might as well just quit. Now a rich blade can kill faster than you can AoE anyway, due to the new awakenings and piercings.

#FLYFF PRIVATE SERVER FAST LEVEL FULL#

Don't even try and PVP against a full str BP with +2000mp awakenings and +70str pierced knuckle.











Flyff private server fast level